Showing posts with label 3D Art. Show all posts
Showing posts with label 3D Art. Show all posts

Monday, July 29, 2024

Robin Week 3

 


Repacked UV's for better texturing results



Made sure to layout fabric the same way you would for cutting irl to ensure the texturing looks accurate


Same with this UV set - while the density of the pack is less, it ensures texturing is easy and reliable.


Here is a video I found pretty informative on the subject.




Monday, July 22, 2024

Robin's Costume Week 2: First Bake

 First Bake in Substance



UVs in Blender:


Finished adding details and smoothing shape of cloak:








Monday, July 15, 2024

Robin's Costume: Week 1

 

Project Proposal:

Robin's garment from Fire Emblem Awakening (also seen in smash bros)

in the style of: Fantastical Realism (examples: Baldur's Gate / Final Fantasy)

Made a Metahuman to create the garment for:



Made the Coat and Garment in Marvelous Designer:



Retopo in Blender



Modeling the extra pieces:


Schedule:
Week 1: Metahuman made, Marvelous Designer done, Retopology in blender done
Week 2: Model details, add any extra sculpt details in zbrush, first bake
Week 3: textures and final renders in unreal







Monday, June 17, 2024

Thorn Knight Week 1

 










Schedule:

Week 1: blockout
Week 2: retopo & start high poly
Week 3: finish high poly and bake
Week 4: textures and lighting

Robin Final