Showing posts with label Common Art. Show all posts
Showing posts with label Common Art. Show all posts

Monday, July 29, 2024

Monster Final

 


Final render of dragon lady!

This went through a few more changes including the addition of feathered hair, tail feathers, and a new feather pass as well as texturing.

Wednesday, July 17, 2024

Monster Project: Im a tech artist now

 


Feather Simulation working in Unreal Engine



Minimum Viable Textures made in Substance


Finished high poly sculpt 


Finished Feather particle system and simulation in Blender and finalized feather placement






Monday, May 20, 2024

Monster Project: Sprint 1

 1. Reference Pureref

2. Schedule / Plan for Team 


3. Proxy in Engine 

Monday, April 1, 2024

Thursday, November 16, 2023

Minions... weeek...... something....

 







This week I textured Bob and added his textures and materials to the game in unreal! I also took out all the old minion models that weren't working and updated the blueprint to have the correct materials. There was also much troubleshooting with the minion model and rig... it was interesting to say the least.

Robin Final