Monday, April 1, 2024

Artist Research

Start from the bottom... it refuses to upload in order...























1 on 1 - 1/22 - Artist Roadmap Research


Artist Roadmap:

1. If you could project out past graduation, what is your overall career goal?

    I'm interested in working for AAA, AA, midsized, and Indie teams. Additionally, I would be happy working across games, movies, and theme parks.

2. If you could project out into starting your career, what sounds the most appealing to you?

    Character Modeling, Costume/Skin, Texture/Painting, Concept Art, Weapons/Prop

3. What are some of the top companies that you are interested in working for?

    Nintendo would be a dream, especially since I am alright moving long distances. Other companies I'm interested in are Level 55, Square Enix, FromSoftware, Supergiant, and honestly any other companies making games that center around storytelling, lore, and fantasy/mystery

Top 10 Artists:

1. Airi Pan

2. JC Leyendecker

3. Hunter Boyun

4. Wayfinder's Game Art

5. Elden Ring

6. The Legend of Zelda, specifically Twilight Princess & BOTW/TOTK

7. Hades

8. Final Fantasy & Kingdom Hearts

9. Monster Hunter

10. Professor Layton

11. Potionomics


Friday, March 29, 2024

Studies & Research

 Studies:

1. Sculpting Anatomy

    -faces 

    -hair

    -full body sculpts

    -clothing

    -clothed full bodies

2. Retopo / Modeling

    - Face topology

    - Hand topology

    - Body topology

    - Clothing topology

2. Clothing studies

3. Making my Bishop Knight Concept!


Research: Costumes for games 

1. Marvelous Designer patterns

2. Zbrush Sculpt

3. Final Retopo


Blogs to look at:

    - Dasha

    - Yamiset

    - Noel Graham


Resources to look at:

    - Final Fantasy Marvelous to Zbrush workflow



Monday, March 25, 2024

Vertex Painting

 


Vertex Painting between Normal, Moss, and Dirt


Node Setup


Dirty


Mossy


Original




Monday, March 11, 2024

Monday, March 4, 2024

Tillable Texture: Desert Stone

 Unreal Render:



Zbrush sculpt:


Substance Texture:


To be used in Jerusalem game in tunnels:

Tunnel Ref:















Stone used is limestone or sandstone in different tunnels. Most of the ground was just sandy, which I thought was too simple for the assignment so I made it more of a stone laid version as some artistic divergence from the reference for the assignment.



PurRef + planning personal project 1

 


Personal Project 1:

Eve Music Video Sculpt
- sculpt Tobi and Ryuuko in Zbrush
- paint in zbrush
- 3d print


Robin Final