For the MineCraft Project, I decided to recreate the initial spawn point for the game Hades but in the MineCraft art style.
This process took a lot of nodes, but I think the end result was worth it. I tried to keep my nodes as organized as possible so that future me would know what I was doing. I was successfully able to make both the River Styx and the ghosts float up and down, while having the candles and stone remain unmoving. Additionally, I used several emission nodes to add glow to light the scene with the assets themselves. The ghosts are full transparency while the candles are masks.
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